Access
Workflow for rapid prototyping of 3D reconstructed surfaces, applications to rock art
Workflow for rapid prototyping of molecular data from VMD and PyMol
Guidelines on using the LadyBug-3 camera
Guiding notes for photographing for 3D reconstruction
Fulldome content creation with Drishti
Transfering slice data to Drishti using ImageJ
Creating synthetic dynamic hologram
Using the Unity game engine in the iDome
Colour spaces and conversion between
Workflow for reconstruction using PhotoScan: Beginners guide
Workflow for creating 360 spherical (equirectangular) panoramas
Processing images from the Lucy 360 degree video camera
Photomosaics for high resolution image capture
Data file formats
PVL (Processed VoLume) file format, as used by Drishti
PovRay scene language



